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Gears Tactics review – brains meet brawn in strategic spin-off - MW


Gears of War bloody science shooter series and tactical terminology, may not be like the natural bed, as these are most popular with macho space soldiers and machine guns. However, strategy always plays a much bigger role in the game than can be clearly seen from the beginning. Ultimately, the important innovation of titles is to add overlay operations to a fast-paced action game. Gears Tactics simply reversed the emphasis. While before, the tactical class existed to complement the action, here everything that made the smart and drastic entertainment strategy machines powerful.

Set before the original Gears of War, Gears Tactics sees the player control armies led by two veterans over its seemingly eternal conflict: the walking chin Gabe Diaz and the mustache of Sid Redburn weapon. Together, they seek to eliminate a troubled general of Locust Horde, a race of monsters on the ground that has captured Earth.

Gears of War's storytelling has always been ambitious beyond its reach, but if you've liked watching its virtual mechanics in the past, know that Tactics tells its story with pizzazz if it's not subtle. , featuring movie -tier-loved voice-acting movies and some sizable revelations for what is essentially a spin-off.


Indeed, Gears Tactics loses a little of its high production value every year in the transition from shooter to strategy, boasting stunning visuals and smooth animations along with an incredibly intuitive interface. . Like previous games, it is very intense, with your soldiers often exploding and destroying Locust with bombs, bayonets and chainsaws.

Gears Tactics is a strategy game designed to feel like an action game, and this philosophy goes beyond sharp images and organ dispersion rates. Any mission sees your squad pitted against a much larger number of Locust, each taking turns to move their units between cover and eliminate as many enemy forces as possible. Your soldiers have a limited number of action points per turn. They can be used to move, shoot at enemies or deploy special abilities such as Overwatch, allowing you to set up ambushes, firing at any enemies who wander into the killing area. its cone.

The platform is familiar with strategy games, but Gears adds to its capabilities as execution, which kills an incompetent enemy that gives the team an additional action point. Moreover, certain soldier-like sporting prowess, like bayonets, let them rush through the battlefield to quickly take enemies off the committee. Most likely to be upgraded to provide free actions or even add actions to your team. Some combinations you can make are very interesting. At the end of the game, one of my snipers could turn on half a dozen Locust's in one go.

Gears Tactics constantly encourages players to push into battle, becoming aggressive and daring and thinking on their feet. However, while boldness is often rewarded, recklessness will be severely punished. Even the lowest Locust locusts can shoot half of the bar of blood out of one of your soldiers, while they together create overlapping Overwatch traps that need to be dismantled to stop the squad. you are wiped out.



The way the game puts speed and momentum into a traditionally slow-fire genre is its greatest success, so it's surprising that it's weakest when speed balks. Gears Tactics lacks a broader strategy game class like XCOM, which is instead a linear story campaign. This is the right call, but the problem arises with the subtasks embedded into this structure. Initially, they are a welcome opportunity to bend your tactical muscles, whether you need to hold two separate control points to counteract the attack, or retreat from an invading artillery attack. When Locust tries to slow you down. However, in the following actions, Gears Tactics forces you to complete two or even three side quests before moving on to the next story beat.

There is a logic to the idea - soldiers sent on a side mission cannot be deployed at another mission, so you need to manage your squad carefully to ensure success. But it does slow down the process of gathering information when stories should be drawn to conclusions. There are also enough task types to prevent a sense of repetition creeping into the final hours. The second half of the third act is a slogan when it should be a sprint.

However, Gears Tactics is a win revolving around an old favorite, capturing the anger and spectacle of the brothers based on its shooters while also providing a more brain-like experience. Gears always expresses the nuances of American football, from exaggerated melodies to unbelievably swapped characters. Now it has a conspicuous brain to match its conspicuous braun.


MW

1 comment:

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